FStringExample

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    // -------- Start of File -------- //
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    // C++ Source Code File Name: testprog.cpp
    // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
    // Produced By: DataReel Software Development Team
    // File Creation Date: 09/21/1997
    // Date Last Modified: 06/17/2016
    // Copyright (c) 2001-2016 DataReel Software Development
    // ----------------------------------------------------------- //
    // ------------- Program Description and Details ------------- //
    // ----------------------------------------------------------- //
    /*
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
    USA

    This is a test program for the FString class.
    */
    // ----------------------------------------------------------- //
    #include "gxdlcode.h"

    #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library
    #include <iostream>
    using namespace std; // Use unqualified names for Standard C++ library
    #else // Use the old iostream library by default
    #include <iostream.h>
    #endif // __USE_ANSI_CPP__

    #include "fstring.h"

    #ifdef __MSVC_DEBUG__
    #include "leaktest.h"
    #endif

    int main()
    {
    #ifdef __MSVC_DEBUG__
      InitLeakTest();
    #endif

      FString sz;
      cout << "Size of FString object = " << sz.SizeOf() << "\n";

      cout << "Constructing FString class objects..." << "\n";
      FString a("DOG");
      FString b("CAT");
      FString c("MOUSE");
      FString d("BIRD");

      cout << "Testing copy constructor..." << "\n";
      FString e(a);

      cout << "Testing assignment operator..." << "\n";
      a = b;

      cout << "\n";
      cout << "Testing overloaded << operator..."  << "\n";
      cout << a << ' ' << b  << ' ' << c  << ' ' << d << ' ' << e << "\n";

      cout << "\n";
      cout << "Testing c_str() function..." << "\n";
      cout << a.c_str() << "\n";
      cout << b.c_str() << "\n";
      cout << c.c_str() << "\n";
      cout << d.c_str() << "\n";
      cout << e.c_str() << "\n";

      cout << "\n";
      cout << "Testing overloaded >> operator..." << "\n";
      FString buf;
      cout << "Enter a string up to " << FStringLength << " characters long: ";
      cin >> buf;

      cout << "\n";
      cout << "Data entered = " << buf << "\n";

      cout << "\n";
      cout << "Testing FString boundaries..." << "\n";
      char *s = "ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789";
      FString x(s);
      cout << "Alphabet string = " << x.c_str() << "\n";

      return 0;
    }
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