    // ------------------------------- //
    // -------- Start of File -------- //
    // ------------------------------- //
    // ----------------------------------------------------------- //
    // C++ Source Code File Name: client.cpp
    // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
    // Produced By: DataReel Software Development Team
    // File Creation Date: 10/20/2001
    // Date Last Modified: 06/17/2016
    // Copyright (c) 2001-2024 DataReel Software Development
    // ----------------------------------------------------------- //
    // ------------- Program Description and Details ------------- //
    // ----------------------------------------------------------- //
    /*
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
    USA

    Simple broadcast receiver demo using the gxSocket class.
    */
    // ----------------------------------------------------------- //
    #include "gxdlcode.h"

    #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library
    #include <iostream>
    using namespace std; // Use unqualified names for Standard C++ library
    #else // Use the old iostream library by default
    #include <iostream.h>
    #endif // __USE_ANSI_CPP__

    #include <string.h>
    #include <stdlib.h>
    #include "gxsocket.h"

    int main(int argc, char **argv)
    {
      if(argc != 2) {
        cerr << "Usage: " << argv[0] << " <Broadcast Port>" << "\n" << flush;
        cerr << "Example: " << argv[0] << " 12345" << "\n" << flush;
        return 1;
      }

      unsigned short port = (unsigned short) atoi(argv[1]);

      cout << "Constructing broadcast client..." << "\n" << flush;
      // NOTE: Do not set the IP address here. This will allow the
      // socket to accept any incoming interface
      gxSocket client(SOCK_DGRAM, SOCK_DGRAM, IPPROTO_UDP, port);
      if(!client) {
        cout << client.SocketExceptionMessage() << "\n" << flush;
        return 1;
      }

      // Bind to the broadcast port
      int rv = client.Bind();
      if(rv < 0) {
        cout << client.SocketExceptionMessage() << "\n" << flush;
        return 1;
      }

      cout << "Receiving broadcast datagrams on port " << port << "\n" << flush;
      cout << "Press Ctrl-C to exit" << "\n" << flush;

      const int buf_len = 255; // Receive buffer size
      char sbuf[buf_len]; sbuf[0] = 0;

      while(1) {
        rv = client.RawReadFrom(sbuf, buf_len); // Non-blocking read
        if(rv < 0) {
          cout << client.SocketExceptionMessage() << "\n" << flush;
          return 1;
        }
        sbuf[rv] = 0; // Null terminate the string before printing
        cout << sbuf << flush;
      }

      cout << "Exiting..." << "\n" << flush;
      client.Close(); // Close the socket connection
      client.ReleaseSocketLibrary();

      return 0;
    }
    // ----------------------------------------------------------- //
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    // ------------------------------- //